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Follow Us Facebook Twitter Instagram. Broadsheet Media. Follow Us. Before leaving the Power Plant, take notice of the three containers above the metal stairway. These three containers can only be obtained in this Chapter via Wormhole Fulton.
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Prior to the 1. After the 1. Escaping the Power Plant unseen isn't easy. Several guards stand just outside the door.
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Scan the grate and spot everyone you can. Use your silenced pistol to clear them out and then proceed along the left side of the canyon, carefully disabling foes until you escape. Now make your way to the Central Base Camp. For some very odd reason, there is a red-colored Common Metal container by the side of the road just outside of the Base Camp. Feel free to take the container for x Common Metal for Mother Base.
When you arrive at the Afghanistan Base Camp, you'll encounter an open-air base much larger than any open infiltration space you've previously encountered up to this point in the game. Exercise extraordinary caution in your approach to the hangar. If you are spotted in the wide open areas, the whole base will go on alert and making the rescue more difficult.
Is that attack chopper making you nervous?
Find a quiet spot like the east side of the base and hit it with a rocket and it will fly off for repairs. The base will be on alert but no one saw you and as such, doesn't know where you are! If you are spotted, double back and get behind one of the large hangars, then sneak to a safe cool-down spot and wait for the alarm to pass. Entering the base safely can usually be accomplished by sneaking across the right side of the gully, then under the pipe and onto the field.
The Walkers look impressive, but so long as you stay out of their alert line they're not too difficult. They can easily be disabled from behind.
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Emmerich is located in the large hangar silo on the western section of the Base Camp. Enter through the blue door in the front you can sneak behind the guards as the red ones on the rear and sides of the building are locked. After the cutscene, loot the lab and grab his prototype Walker gear, then pick up Emmerich and make a run for it.
He can't be extracted by Fulton so carry him with you. As you make your way to the LZ, the chopper will come under fire by several soldiers by the entrance. Put Emmerich down for a moment and neutralize the soldiers before they shoot down the chopper!
Your rank is greatly affected if you let them shoot the chopper down, so don't ignore it.
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